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Players earn points from matches and these points accumulate to increase the players ranking. Before each Grand Slam players have the opportunity to take part in training, an exhibition match or a minor tournament. The game features a Career mode in which players create their own tennis player and take them through 10 years of tournaments, with the aim of being ranked number 1. The game supports the PlayStation Move, but does not support Kinect. The game features all four Grand Slams, including Wimbledon. Rest assured, there is a very deep experience in there for you as you jump from training, to exhibition matches, pre-tournaments and finally Grand Slam tournaments on your way to becoming a Grand Slam Champion yourself.The game features a control scheme, dubbed Total Racquet Control, giving players control of each shot with the right analog stick, with precision, accuracy, and power. Your total play time varies depending on the length or number of set’s you choose to play during each of your journey.
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All careers will begin at the Rookie setting for year 1, Amateur for year 2, Pro for year 3 and Superstar stage in years 4-10. This continuous challenge sets users up for success through the career mode experience, including all types of users, from novice to expert. I believe we’ve set a new bar on how tennis games should sound moving forward.Ĭan you tell us a bit about the career mode? How much play-time are we talking about?Ĭareer mode takes you on a journey where your difficulty level gradually increases over time as you move up in the world ranking system. The two person commentary from Pat Cash and John McEnroe bring so much life, authenticity and entertainment to gaming. We are very pleased to be the first to do so. Why do you think it has taken this long? What are you most excited about by having commentary in the game? Your finally bringing commentary to a tennis game. Lobs require a hold of the L2 trigger combined with the right analog stick, and Drop shots require a hold of the R2 button combined with a Slice shot on the right analog. Both drop shots and lob shots use a button modifier system. If you’re interested in hitting a slice shot deep into your opponent’s center court, pull straight back on the right analog stick and just release when the ball nears your player. To hit a top spin shot to the left of your opponent’s court, simply pull back then flick the right analog stick up and to the left. To hit a Flat shot to the right of your opponent’s court simply flick the right analog stick up and to the right. The right analog stick essentially becomes your tennis racquet, while the left analog stick controls your player’s feet (movement). Everything from aiming to shot type selection is controlled using the right analog stick. Much like we’ve done in our fighting in Fight Night, the Skill Stick in NHL, or skating in Skate. Our Total Racquet Control system allows you, for the first time in a tennis game, to control the action using only the analog sticks. The controls in EA SPORTS Grand Slam Tennis 2 are our biggest innovations in the product and possibly the first real innovation in tennis gaming in some time. Talk to us a little about the controls in EA SPORTS Grand Slam Tennis 2? This combined with the fact that the PlayStation 3 came out with the PlayStation Move controller made for perfect timing to offer the game on these two new platforms. A lot of under the hood power and tech within the game is from the Fight Night engine and the results are fantastic. Creating an authentic sports experience, visually and in the controls is what our consumers are looking for these platforms, which is what we focused on.
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EA SPORTS Grand Slam Tennis 2 on the other hand was built with the PlayStation 3 and XBOX 360 consumers in mind. Everything from the stylization of the characters and visuals overall to the social party modes that shipped in the product were designed with the Wii consumer in mind. The original version of Grand Slam Tennis was exclusive to the Nintendo Wii platform. With the genre dominated by 2K Sports with their Top Spin franchise and SEGA with their Virtua Tennis franchise is there any room for EA's newest entry into the genre? We sit down with Producer Thomas Singleton to found out.ĮA SPORTS Grand Slam Tennis 2 is making its first appearance on the Xbox 360 and PlayStation 3 what was the reason for now bringing the game to these platforms? Well it just so happens a few weeks after the big game EA Sports is set to release their first tennis game for the Xbox 360 and Playstation 3. With the Super Bowl in our rear view mirror we here at Darkstation are ready to move forward with our sports gaming and see what else is out there.